Gather the materials and soulshards, which are just that, tiny bits of life of a soul, and he can create them for you. Buddha, while not liking to promote violence, promotes defending yourself against the hostile and dangerous, and will gladly make weapons and armor for you at a price. This makes the world very dangerous, more so than the world of the living because of the risk of eternal damnation. Except this death will throw you into a transition where redemption or enlightenment isn’t a possibility, amplifying the agony felt in knowing you will suffer forever, perhaps to the point where you lash out against others who still have that chance. Whether it is envy, rage, lust, vengeance or someone who has simply become a vagabond, the Boundless Ocean is a dangerous place, and you can die. Lost souls wander, twisted by that which holds them back. Not every soul that enters the Boundless Ocean leaves it, nor finds themself on the path to advance to something better. Sadly, the Boundless Ocean is not like the glorious eternal peace and happiness claimed to be found by the religious beliefs of Christians. Existence in the land of the dead, memories of my life out of reach, a beach that stretches out into darkness, a void into nothingness where no soul can be found in wandering, finally knowing there is an afterlife and there is more to death than as perceived in life. I can of course, seek to become enlightened and regain my memories, or simply live on in this world instead of going back with the living. While I cannot speak for others, many times I imagined myself in this world where one has just died and awakes in a beautiful world where God comes up to greet me, telling me that I am dead, my memories are gone, and I am free to do what I wish to in the Boundless Ocean. Many times, I put myself in the position of Silhouette (the character you control), a newly arrived member of the Boundless Ocean. The atmosphere of the game can overtake you. Taking place in a setting where life after death continues on and many souls seek to enlighten themselves and retrieve the memories lost from the transition into another world, settling for anything less than exploring every corner, every cave, every settlement, every borderline of the edge that is Boundless Ocean could lead to an experience that could be compared to going to see the auroras in Alaska, only to rush yourself to go back home as soon as possible. Words may not be enough to describe how much one can immerse themselves into the game’s world. Those who have played his other games, such as City of Dreams and Missing, will find how prominent the theme of exploring a world full of atmosphere is.īoundless Ocean surpasses its predecessors. Orchard Lafayette, also known as Friend, has a reputation for creating games that have great graphics and music to support their explorative atmospheres. Yet, the only reviews for the game are by Iblis and me.īoundless Ocean, thousands of downloads and yet not even one review. Wouldn’t a game so wonderful have more reviews than that? Even if everyone thinks it’s the best game for the OHR ever, at least they could take the time to express what they feel, or maybe if they have an opposing view point they can announce it. Two for a game that has been in production for years. Yet if you check Castle Paradox, all you see are two reviews. Its high quality and the immense amount of dedication put into it makes it a household name in the community. Sword of Jade is one of the top rated OHR games the community has seen.
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